Useful Tools for making your game
GameDevJourney
by thorvaldmortele
4y ago
Hey all! In this post I’ll go over some useful tools for making your game! These will not be game engines or other things like that but just some programs I use to assist my workflow. Finally, I got 3 programs in this post as there are not that many other programs I use except a game engine and 3d program. 1) Pureref Pureref is a program that lets you put images on a blank canvas that is always on the top layer. It’s really useful when you want to make something in 2d or 3d and use pureref to watch reference pictures at the same time. 2) Photoshop Photoshop is in my opinion a must have when y ..read more
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Quick update
GameDevJourney
by thorvaldmortele
4y ago
Hey all! I just want to say that we got listed into feedspot’s top 50 game development blogs to follow in 2020! Want to see the list? https://blog.feedspot.com/game_development_blogs/ Let’s try to keep it up and make 2020 awesome! Next post will be about software you need for making games (useful/handy tools and software). See you there! Other posts: http://www.gamedevjourney.net/game-development-design-books-you-should-read/ The post Quick update appeared first on GameDevJourney ..read more
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Game Development/Design books you should read
GameDevJourney
by thorvaldmortele
4y ago
Hey all! Today I share with you a list of game development/design books you should read. I have read some of these books while others I did some extra research on. Let’s get right into it! 1) The Art Of Game Design (all editions) The Art of Game Design is a series of books published by Jesse Shell, founder of Shell Games and former Disney employee. It covers all the aspects of game design in lenses, for example: There are more than 100 lenses in the second edition and some of the things it covers are topics like: 10 tips for productive prototyping or focus and empathy. I highly recommend thes ..read more
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15/02/’20 Update
GameDevJourney
by thorvaldmortele
4y ago
Hey All! I’m currently working on a couple new posts which will be uploaded in the next coming week! They’ll be about these topics: must read gamedev books programs you need/are very helpful for making games 17/02 – 24/02 journal (maybe) geometric algebra lecture how to code with C# In the meantime you can check out these posts: http://www.gamedevjourney.net/gamedev-journal-1/ http://www.gamedevjourney.net/whats-the-best-game-engine/ See you soon! The post 15/02/’20 Update appeared first on GameDevJourney ..read more
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What’s the best Game Engine?
GameDevJourney
by thorvaldmortele
4y ago
Hey all! Today I’ll you give my opinion on what game engine is the best for making games. I will cover the 4 most known engines, and these are not necessarily most user friendly, they are just known to be very useful for certain games. At last, let’s get right into it! 1) Unity Above all Unity is perhaps the best known game engine out there, it’s rise in popularity saw the engine become one of the prominent game engines on the market. Secondly, Unity was used to make games like: Kerbal Space Program, Cuphead, Monument Valley 2, Hearthstone and many more. Finally, the program is mainly used fo ..read more
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How to optimize game props
GameDevJourney
by thorvaldmortele
4y ago
Hey all! This post will help you optimize your game props. As you may know to make a playable games you need to optimize your assets, otherwise you will likely end up having performance issues. If you have a decent understanding of how to make games then you’ll probably already know most of these tips. But you never know, maybe you’ll learn something new! At last lets get right into it! 1) Remove unseen surfaces Remove all polygons (surfaces) on your prop that you can’t see when you play the game, these don’t need to be loaded anyway. For example: the bottom polygon of a prop that is on the g ..read more
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