Introducing Bridge
VRcollab | Blog
by VRcollab Official Account
1y ago
The core engine of VRcollab now opens to the public! Download Bridge from Unity Assets Store In VRcollab/Bridge/Installers folder, install plugins for BIM software. In BIM software, go to VRcollab Bridge tab, export VRcollab file. Simply drag VRcollab file into Unity and you are ready to go ..read more
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VRcollab announces BIM Track Integration
VRcollab | Blog
by VRcollab Official Account
1y ago
VRcollab has just announced its integration with BIM Track, allowing for users to bring in models and corresponding issues directly from BIMtrack into VRcollab for interdisciplinary virtual coordination. Issues created in VRcollab are also directly synchronized back to the BIM Track project for better issue management. X Ray mode allows for MEP to be viewed in context with Architectural and Structural trades Despite Building Information Modelling (BIM) being mandated in many projects over the past decade. The lack of BIM trained talent still makes up a large majority of our industry who are n ..read more
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Autodesk®️ Revit®️ Adapted Controls
VRcollab | Blog
by VRcollab Official Account
1y ago
VRcollab softwares use both a combination of mouse and keyboard for smooth and quick navigation, even around large BIM Models. By default the navigation guide, as shown below, will appear at the bottom of the default menu. The Navigation Guide can be hidden by clicking on the "X" at the top right of the navigation guide. The Navigation Guide can be summoned by clicking on the Question mark "(?)" situated at the top right of the default menu. There are two types of navigation menus that may appear depending on the Camera Control Mode that is currently selected ( Under Controls > Camera Cont ..read more
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VRcollab Default Navigation Controls
VRcollab | Blog
by VRcollab Official Account
1y ago
VRcollab softwares use both a combination of mouse and keyboard for smooth and quick navigation, even around large BIM Models. By default the navigation guide, as shown below, will appear at the bottom of the default menu. The Navigation Guide can be hidden by clicking on the "X" at the top right of the navigation guide. The Navigation Guide can be summoned by clicking on the Question mark "(?)" situated at the top right of the default menu. There are two types of navigation menus that may appear depending on the Camera Control Mode that is currently selected ( Under Controls > Camera Cont ..read more
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Install SteamVR in An Enterprise or Government Use Environment
VRcollab | Blog
by VRcollab Official Account
1y ago
We will guide you on how to obtain the necessary licenses and files to use SteamVR software and/or Valve Index hardware in an enterprise or government use environment, i.e. use SteamVR without Steam, Steam accounts, and Internet access. Licensing The basic Steam Subscriber Agreement only covers the usage of Steam software for personal, non-commercial use. VRcollab suggests companies to obtain the Commercial/Government-use Licenses (which is Free) from Valve, to use SteamVR in an enterprise or government use environment. Here is the step to obtain the Commercial/Government use Licenses: Visit ..read more
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Annotations and Callouts
VRcollab | Blog
by VRcollab Official Account
1y ago
Using Freehand Annotations to callout issues discovered during design review in VR and Non-VR Modes, while enabling user to create 3D prototypes on the fly in the VRcollab coordination model. VRcollab enables you to easily draw on your model to indicate issues or concerns you may have discovered. After the session, you can export these visuals for future reference. 2 Types of Model Annotations in VRcollab In the "Tools" icon on the bottom panel of VRcollab, select Draw Annotation Left-click mouse to start drawing Ability to toggle "Draw on Surface", otherwise drawing will be done in a 3 Dimen ..read more
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Introducing Bridge
VRcollab | Blog
by VRcollab Official Account
1y ago
The core engine of VRcollab now opens to the public! Download Bridge from Unity Assets Store In VRcollab/Bridge/Installers folder, install plugins for BIM software. In BIM software, go to VRcollab Bridge tab, export VRcollab file. Simply drag VRcollab file into Unity and you are ready to go ..read more
Visit website
VRcollab announces BIM Track Integration
VRcollab | Blog
by VRcollab Official Account
1y ago
VRcollab has just announced its integration with BIM Track, allowing for users to bring in models and corresponding issues directly from BIMtrack into VRcollab for interdisciplinary virtual coordination. Issues created in VRcollab are also directly synchronized back to the BIM Track project for better issue management. X Ray mode allows for MEP to be viewed in context with Architectural and Structural trades Despite Building Information Modelling (BIM) being mandated in many projects over the past decade. The lack of BIM trained talent still makes up a large majority of our industry who are n ..read more
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VRcollab Integrates with BIM 360® to Streamline Collaboration
VRcollab | Blog
by VRcollab Official Account
1y ago
AEC professionals across the industry rely on BIM 360®, a construction management software part of Autodesk Construction Cloud™, for collaboration and information management. With VRcollab’s latest release, customers can now integrate with BIM 360 to experience the magic of real-time collaboration in virtual reality (VR) and seamless issue management. What the BIM 360 Integration Means for You You can connect your VRcollab and BIM 360 accounts for two-way data sync. For example, when you launch a project meeting in VRcollab and create a design issue within our platform, it will automatically ..read more
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8 Ways To Improve Your BIM Collaboration During A Pandemic
VRcollab | Blog
by VRcollab Official Account
1y ago
If for some reason, you’ve been stuck under a rock and not realised the world is undergoing a pandemic, well… welcome to 2020. This year challenges all of us in every aspect of our lives. We have to learn to adapt our ways or we’re dead, literally. Lockdowns are the norm of 2020. The AEC industry was one of the hardest-hit industries as our on-site work came to a halt. For pre-construction work, we depended on a lot of collaboration between different stakeholders. And working from home was something we weren’t used to. 11 months into a pandemic, we’ve definitely picked up a few tricks to make ..read more
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