.NET, the platform supports the GOogle Chrome graphics engine
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by admin
1y ago
This is the platform I used in my case studies. It is a platform that allows people to make their own websites, also known as web apps, with ease and confidence. NET is a powerful platform for the creation of 2D graphics. NET has advanced graphics engine based on Skia, which is an open source 2D Graphics Library developed by Google. What’s NET? NET is a platform that allows you to create smooth 2D graphics in HTML and CSS using the Chrome WebGL and Skia engines, as well as SVG and DOM elements. It uses Google’s WebGL engine to render 3-dimensional (3D) objects with a large variety of features ..read more
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Better 2D Skia rendering in Google Chrome
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by admin
1y ago
With the introduction of Skia 2D rendering engine in Google Chrome, it has been possible to develop web applications that could have been impossible before. In this tutorial we will discuss how to build a 2D skia rendering engine on Google Chrome. Web developers are using Skia to render 2D graphics. However, Skia is known for its stability which makes it the go-to engine for rendering 2D graphics in modern web browsers. In this section, we will cover some of the things that can be achieved with Skia like image compression, image quality and speed. We will also look at ways in which we can impr ..read more
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Great Skia 2D graphics engine in Google Chrome
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by admin
1y ago
Google has taken the lead in this sphere. They have created the Skia 2D graphics engine to give freshness and richness in the design of web pages. For instance, a user can easily insert a 3D graphic element into a web page by using Skia 2D graphics API. This technology is called WebGL and Google has introduced a number of extensions supporting it in Chrome browser. One of them is Skia 2D engine which gives you great experience at loading images on your webpage as it provides highly optimized cross-browser support as well as low-latency performance for rendering complex 3D images and animations ..read more
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This blog post will focus on Xamarin.Forms as it covers a wide range of platforms and doesn’t include the 2D graphics engine
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by admin
1y ago
This is the first post in a series that will be about Xamarin.Forms and mobile development for Android and iOS. Xamarin Forms allows developers to use native Android, iOS or Windows Phone applications on their browsers in the same way as they would from any other platform. All these platforms are supported by the same development tools: Visual Studio 2013 and MonoDevelop for Android, Visual Studio 2015 for iOS and Microsoft’s Expression Blend for Windows Phone apps The following code examples will demonstrate how developers can add functionality to their existing mobile projects using Xamarin ..read more
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In 2005 Google acquired the 2D graphics engine called Skia. The engine is open-source and nowadays used in Google Chrome
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by admin
1y ago
The development of 2D graphics engines has long been a part of the history of computer graphics. Git is an open source project that allows developers to collaborate and share code within an open-source project. In the beginning, it was mainly used as a way for developers to collaborate on large projects and share code. To avoid lawyers’ lawsuits Google started using Git instead of the traditional source code control systems so that they could be sure their sources were not stolen and shared with others, like Github. Google Chrome is a web browser with a native support for 2D graphics. Google C ..read more
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Consuming a GraphQL endpoint with Xamarin
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by Bas de Cort
3y ago
If you've been reading my posts on GraphQL you should have a good impression of what GraphQL is and how you can create an endpoint using .NET Core 3.0. In this post I'll try to explain how to consume a GraphQL endpoint from you're client application. Because GraphQL is built for mobile, I'll be explaining on how to implement this in Xamarin.Forms. Hosting the endpoint To allow client applications to access the GraphQL endpoint, it should be hosted somewhere. The easiest way to host a .NET Core GraphQL endpoint, is to deploy it to Azure App Services. Because deploying the endpoint is similar ..read more
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GraphQL with .NET Core 3.0
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by Bas de Cort
3y ago
In the previous blog post, I described what GraphQL is and why you might want to use it. Hopefully, you're now reading this blog post because you're eager to learn more about GraphQL (and so was I). This blog post will cover the technical bits on how to set up a GraphQL endpoint using .NET Core 3.0. The best way to learn GraphQL for .NET is to build a GraphQL endpoint. Therefore I will take you through the steps that are required to build a GraphQL endpoint. As an example, I've built GraphOfThrones. This API will expose data about Game Of Thrones characters and episodes. The image below shows ..read more
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GraphQL with .Net Core & Xamarin
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by Bas de Cort
3y ago
For quite some time, people in the JavaScript/React community have been using a mythical query language called “GraphQL”. Some of these developers were claiming it would change the world and that it would mean the end of RESTFul APIs. Only recently, people from the .NET community started to adopt this mysterious query language. One of these people was Brandon Minnick, who also inspired me to learn more about GraphQL. In a series of blog posts, I will take you on a journey to the world of GraphQL for .NET. This first blog post will cover the basics of GraphQL and why You would want to use it ..read more
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App Center: High-performing backend as a service
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by Bas de Cort
3y ago
App Center is growing to become the one-stop-shop for mobile development. Regardless of the framework you're using to build your app, App Center has got you covered for your Build, Test, Distribution, Analytics and Diagnostics. Last year, Microsoft released Push Notifications (Preview) as the first building block of their Mobile backend as a Service. This year, during an awesome session at Microsoft Build, they announced to be extending their Mbaas offering with Data and Auth! In this post I will cover the Data Service and the basics of Auth Service. Almost every app needs a backend (API) to ..read more
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Xamarin Forms Visual: Unifying User Experience
Bas de Cort
by Bas de Cort
3y ago
A while ago, Xamarin.Forms Visual was introduced. With Visual, you are able to bundle styles and behavior for your app. For example, you can define a style for your buttons only once, and use it throughout your entire app. This was already possible with Custom Renderers, but this was not very flexible. If you wanted to apply the styles only on a few Elements, this was pretty complex to achieve. How it works A Visual (such as Visual.Material) can easily be installed by adding a NuGet package. This immediatly shows a great power of Visual. Just by adding a NuGet package (and a few lines of cod ..read more
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