Game #74: Sorcerer's Kingdom (Genesis) - Understandably Forgotten (Finished)
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
Game 74 Title: Sorcerer's Kingdom Released: June 1993 (February 1992 JPN) Platform: Genesis Developer: NCS/Masaya (& Technical Wave) Publisher: Treco Genre: RPG Exploration - Top-down Combat - Turn based (strategic) Series - Standalone It's difficult to pin down a development company for this one even though they received full credits -- as best I can tell they were a bunch of contractors or part of the original publisher This game is no grand epic. It's about as middle of the road as a game can be while still being above a thre ..read more
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Game #73: Dungeon Master (SNES) - All Things in Moderation, Including Moderation (Finished)
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
Thanks for the game, too bad it wasn't better After this and Might & Magic III, I have the opinion that the SNES was never intended to support a first-person perspective. The amount of lag from such basic commands as opening a menu gives me some dread for similar games, Eye of the Beholder specifically. At least we made it through this one. I'll be happy if I stop running into save-wiping bugs. A dead battery is one thing, and I fully anticipate having trouble with that (although it has only happened with a single game so far), but my qualms over the stability of PC games seem les ..read more
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Game #73: Dungeon Master (SNES) - Dungeon Meat of Doom!
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
I've changed my capture setup. Game 73 Title: Dungeon Master Released: June 1993 (December 1991 JPN) Platform: SNES Developer: FTL Games / Software Heaven, Inc. Publisher: JVC Musical Industries, Inc. Genre: RPG Exploration - First-person Combat - Active time battles Series - Dungeon Master Unfortunately, SD resolution looks terrible now. So enjoy 1080p. (it's the best I can do.) Well, it happened, again. Put off writing a post turned from one week into two, and ballooned from there after losing my save file. Another glitch, in another game, and my save got wiped. Thi ..read more
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Below the Cut: Dungeon Explorer II (TurboGrafx-CD)
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
Dungeon Explorer II - Rating(8 RPP) 1) 2 - Character Advancement: practice/experience based advancement, stat or level increases, multiple classes or characters, customize characters 2) 3 - Combat: character stats used for combat, additional combat options, turn based 3) 0 - Items and Equipment: store to buy and sell, equipment decisions, item decisions 4) 2 - Story: main story at the forefront; world full of hints and lore; descriptions for objects, people, and places 5) 1 - Exploration: open world from the beginning, visited locations remain open 6) 0 - Quests and Puzzles: side quests not r ..read more
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Game #72: Ninja Boy 2 (Game Boy) - Ninjas vs. Pirates, In Space! (Finished)
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
I had planned to use this color palette, but forgot when it came time to play Game 72 Title: Ninja Boy 2 Released: April 1993 (November 1991 JPN) Platform: Game Boy Developer: Culture Brain Publisher: Culture Brain Genre: Action RPG Exploration - Top-down Combat - Action (turn-based bosses) Series - Super Chinese (Japanese name) So, we're stuck with the default colors of the Game Boy Player Released as the second action RPG of the series in Japan, from all I can tell the localization on this made it the third in the US. Even so, it's difficult to place them along a ..read more
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Game #71: Might and Magic III: Isles of Terra (SNES) - A Game Unwinding (Finished)
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
A final score is strange to see in an RPG, but I suppose this indicates what quests I've completed KTOW? Anyone have any idea what this might do? It was difficult to gauge just how close to the end I was, and how difficult the final maps were going to be. Especially in a game like this where I expected I would need more pearls, a few more years to cure the loveless princess, and maybe even solve all the pyramids to unlock the fountain of youth. I first went to the Tomb of Terror, which was merely rooms filled with undead monsters. Luckily known of them aged my characters. Eve ..read more
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Game #71: Might and Magic III: Isles of Terra (SNES) - A Key Divining
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
I've really been overthinking this game This time after being eradicated, and resurrected, there were no negative effects. Maybe due to already going through the process he's now paid his due, or it's random. Moving on, I started to go through the rumors at each inn, but noticed how little they told me. I stopped after Baywatch. Using the red and green keys I went through both dungeons, and gathered 2 Ultimate Power Orbs and a hologram card from each. It makes me think there are two orbs in each colored key dungeon, and a hologram card. Rather than try for all orbs, spread out to all ..read more
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Game #71: Might and Magic III: Isles of Terra (SNES) - A Note with Rhyming
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
I'll be honest; I have no idea what I'm looking at There are many reasons to avoid this version, and I've found a few more. The only reason I'm still enjoying the game may be that I don't know any better, having never played Might and Magic on PC. While exploring the Slithercult Stronghold I came upon a statue that asked who sent me. It took some piecing together to find the answer. What led me to Epsilon was the cache of Quatloo Coins there, and that the Greek brothers Alpha -> Zeta gave me the same coins. In one of the fountains of Fountain Head there was mention of six brothers ..read more
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Game #71: Might and Magic III: Isles of Terra (SNES) - A Port for Whining
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
This item definitely sounds like it would be cursed in any other game It felt good to finally make progress. So good, that I spent more than double my normal play time this past week. With all that time, I've come to realize that this port, on the SNES, is the worst way to experience this game. The lag between movement or actions make it nearly unplayable. There are even times when the game will appear to freeze, not accepting any commands (although the mouse cursor still moves), then up to 40 seconds later it will finish whatever processing it was doing and resume the game. Enemies s ..read more
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Game #71: Might and Magic III: Isles of Terra (SNES) - A Glitch in Timing
The RPG Consoler | Playing through console RPGs from end to end
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2y ago
Game 71 Title: Might and Magic III: Isles of Terra Released: Jan 1995 (1993 TG-CD) Platform: SNES Developer: Iguana Entertainment (New World Computing [PC]) Publisher: FCI Genre: RPG Exploration - First-person Combat - Turn based Series - Might and Magic I might be playing this game, at the very least this version, a bit early, but I have a good reason. I have a policy of playing any version at the time of the first release, and that's what I'm doing here. The TurboGrafx-CD version is incredibly expensive and difficult to find, and I couldn't confirm it had mouse support (or if the TG e ..read more
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